Anna Pikul
Hard Skills
3D Modeling (hard surface high & low poly models)
Environment 3d modeling
Architectural 3D Visualization
Product 3D Visualization
UV Mapping & Unwrapping
Retopology
Texturing
PBR Textures
Baking
Soft Skills
Attention to detail
Adaptability
Work ethic
Time management
Software
Blender Cycles | 3Ds Max Vray | Maya | Photoshop | 3D Coat | Marmoset Toolbag | Substance Painter | AutoCad | Unreal Engine |
Experience
3D Modeling from 2017 year
Architectural Visualization from 2017 year
I`m doing hard surface modeling of different object types from pictures or blue prints. I can do texturing and modeling of game location , game level or assets in diferent styles.
Also , I`m a specialist in realistic high-quality 3D visualization of various types ( interior/ exterior/ studio)
I finished course of 3D Modeling for Gamedev and Movie in SG Scool ArtCraft.
I have a Diploma of Interior Design with a practic experience in the design of the interiors in life.
I have a certificate in the field of Architecturel Visualization in the program 3Ds Max from Autodesk.

